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Game & Toy Retailing in Lithuania - Market Size, Industry Analysis, Trends and Forecasts (2024-2029)

LT-G4764 March 2024 Factsheet

Revenue

€21.8m

2019-2024 2.5 %
2024-2029 X.X %

Employees

302

2019-2024 6.3 %
2024-2029 X.X %

Businesses

108

2019-2024 3.5 %
2024-2029 X.X %

Wages

€X.Xm

2019-2024 X.X %
2024-2029 X.X %

Game & Toy Retailing in Lithuania market size outlook

Total value and annual change from from 2014-2029. Includes 5-year outlook.

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About Factsheets

Industry Statistics and Rankings

How does this industry perform in Lithuania compared to Europe?

Country Benchmarking

Industry Data Lithuania

Ranking are out of 37 European countries for which IBISWorld provides country-level factsheets.

Revenue
#29 In Europe
Business
#20 In Europe
Employees
#27 In Europe
Wages
#27 In Europe

The Game & Toy Retailing in Lithuania ranks 29 in Europe with regards to its 2024 revenue (€21.8m). Revenue received by operators in Lithuania has been low in volatility over the past five-year period, with the average annual change in revenue (2.5 %) most comparable to...

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Enterprises
Number of businesses in 2024

Revenue per Enterprise
Value (€ Million) in 2024

Top Questions Answered in this Report

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What is the market size of the Game & Toy Retailing industry in Lithuania in 2024?

The market size of the Game & Toy Retailing industry in Lithuania is €21.8m in 2024.

How many businesses are there in the Game & Toy Retailing in Lithuania industry in 2024?

There are 108 businesses in the Game & Toy Retailing industry in Lithuania, which has grown at a CAGR of 3.5 % between 2019 and 2024.

Has the Game & Toy Retailing industry in Lithuania grown or declined over the past 5 years?

The market size of the Game & Toy Retailing industry in Lithuania has been declining at a CAGR of 2.5 % between 2019 and 2024.

What is the forecast growth of the Game & Toy Retailing industry in Lithuania over the next 5 years?

Over the next five years, the Game & Toy Retailing industry in Lithuania is expected to grow.

What does the Game & Toy Retailing in Lithuania include?

Books and Newspapers and magazines are part of the Game & Toy Retailing industry.

How competitive is the Game & Toy Retailing industry in Lithuania?

The level of competition is moderate and steady in the Game & Toy Retailing industry in Lithuania.

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Table of Contents

About this industry

Industry definition

This industry entails specialised retail stores selling books, newspapers and stationery. These items are purchased directly from wholesalers, book publishers, newspaper publishers and stationery manufacturers. Stores that operate solely online are excluded from this industry. E-books and audiobooks are also not included in the industry.

What's included in this industry?

BooksNewspapers and magazinesStationery

Industry Code

ISIC 2006

4764 - Retail sale of games and toys in specialized stores in Lithuania

Performance

Revenue Highlights

Trends
  • Revenue
  • 2024 Revenue CAGR
  • Revenue Volatility

Employment Highlights

Trends
  • Employees
  • Employees per Business
  • Revenue per Employee

Business Highlights

Trends
  • Businesses
  • Employees per Business
  • Revenue per Business

Current Performance

Charts
  • Revenue in the Game & Toy Retailing in Lithuania
  • Employees in the Game & Toy Retailing in Lithuania
  • Business in the Game & Toy Retailing in Lithuania
  • Profit in the Game & Toy Retailing in Lithuania

Current Performance

Analysis

How does this country's performance compare to Europe?


Life Cycle

Charts
  • Industry Life Cycle Matrix

Products and Markets

Highlights

Trends
  • Largest Market
  • Product Innovation

International Trade

Heat maps
  • Industry Concentration of Imports by Country
  • Industry Concentration of Exports by Country

Competitive Forces

Highlights

Trends
  • Concentration
  • Competition
  • Barriers to Entry
  • Substitutes
  • Buyer Power
  • Supplier Power
ANALYSIS

What is the competitive landscape in Europe?

External Environment

Highlights

Trends
  • Regulation & Policy
  • Assistance

Key Takeaways

Retailers must ensure toys meet safety standards and are labelled. They primarily focus on compliance rather than manufacturing processes, which are subject to separate regulations.

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External Drivers

Analysis

What demographic and macroeconomic factors impact the Game & Toy Retailing in Lithuania industry?

Financial Benchmarks

Highlights

Trends
  • Profit Margin
  • Average Wage
  • Largest Cost

Key Takeaways

Toy retailers boost profits through bulk purchases, face high rents. Economies of scale help lower costs, but traditional stores grapple with high rents and price wars.

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Cost Structure

Charts
  • Share of Economy vs. Investment Matrix
  • Industry Cost Structure Benchmarks:
    • Marketing
    • Depreciation
    • Profit
    • Purchases
    • Wages
    • Rent
    • Utilities
    • Other
Analysis

What trends impact cost in the Game & Toy Retailing in Lithuania industry?


Key Ratios

Data tables
  • IVA/Revenue (2014-2029)
  • Imports/Demand (2014-2029)
  • Exports/Revenue (2014-2029)
  • Revenue per Employee (2014-2029)
  • Wages/Revenue (2014-2029)
  • Employees per Establishment (2014-2029)
  • Average Wage (2014-2029)

Country Benchmarks

European Leaders & Laggards

Data Tables

Top and boottom five countries listed for each:

  • Revenue Growth (2024)
  • Business Growth (2024)
  • Job Growth (2024)

European Country Performance

Data Tables

Rankings available for 37 countries. Statistics ranked include:

  • IVA/Revenue (2024)
  • Imports/Demand (2024)
  • Exports/Revenue (2024)
  • Revenue per Employee (2024)
  • Wages/Revenue (2024)
  • Employees per Establishment (2024)
  • Average Wage (2024)

Structural Comparison

Data Tables

Trends in 37 countries benchmarked against trends in Europe

  • Concentration
  • Competition
  • Barriers to Entry
  • Buyer Power
  • Supplier Power
  • Volatility
  • Capital Intensity
  • Innovation
  • Life Cycle

Key Statistics

Industry Data

Data Tables

Including values and annual change:

  • Revenue (2014-2029)
  • IVA (2014-2029)
  • Establishments (2014-2029)
  • Enterprises (2014-2029)
  • Employment (2014-2029)
  • Exports (2014-2029)
  • Imports (2014-2029)
  • Wages (2014-2029)

Methodology

Where does IBISWorld source its data?

IBISWorld is a world-leading provider of business information, with reports on 5,000+ industries in Australia, New Zealand, North America, Europe and China. Our expert industry analysts start with official, verified and publicly available sources of data to build an accurate picture of each industry.

Each industry report incorporates data and research from government databases, industry-specific sources, industry contacts, and IBISWorld's proprietary database of statistics and analysis to provide balanced, independent and accurate insights. 

IBISWorld prides itself on being a trusted, independent source of data, with over 50 years of experience building and maintaining rich datasets and forecasting tools.

To learn more about specific data sources used by IBISWorld's analysts globally, including how industry data forecasts are produced, visit our Help Center.