Market size and recent performance (2014-2029)
Industry revenue has declined at a CAGR of -3.0% over the past five years, to reach an estimated €4,5Mrd. in 2024.
Trends and Insights
- Die Markteinführung von neuen Spielkonsolen führt oft zu einem sprunghaften Anstieg der Nachfrage. Wenn neue Spielkonsolen auf den Markt kommen, sind viele Menschen neugierig auf die neuen Funktionen und Technologien der Konsolen und die Nachfrage steigt.
- Additional trends and insights available with purchase
Biggest companies in the Einzelhandel mit EDV-Geräten und Videospielen
Company
2024 | Market Share (%)
2024 | Revenue ($m)
2024 | Profit ($m)
2024 | Profit Margin (%)
2024 |
---|---|---|---|---|
Ceconomy AG | ||||
Expert SE | ||||
Apple Retail Germany B. V. & Co. KG |
To view the market share and analysis for all 5 top companies in this industry, view purchase options.
Products & Services Segmentation
Industry revenue is measured across several distinct product and services lines, including Notebooks, Tablets and Videospiele. Notebooks is the largest segment of the Einzelhandel mit EDV-Geräten und Videospielen.
Trends and Insights
<LI>Notebooks, auch bekannt als Laptops, sind tragbare Computer, die Bildschirm, Tastatur, Touchpad und Akku in einem kompakten Gehäuse vereinen und für den mobilen Einsatz konzipiert sind.</LI><LI>Mit Notebooks kann man von überall aus arbeiten oder surfen, ohne an einen festen Arbeitsplatz gebunden zu sein.
- Notebooks haben schon vor Jahren den PC als bevorzugten Computertyp abgelöst. Sie werden sowohl in Unternehmen als auch in Privathaushalten eingesetzt.</LI><LI>In Deutschland erfreuen sich vor allem die Notebooks der Hersteller Acer, Lenovo, Apple und HP bei den Verbrauchern einer großen Beliebtheit.</LI><LI>Der Anteil dieses Produktsegments am Branchenumsatz ist in den vergangenen fünf Jahren gestiegen.</LI>
- More insights available in the full report
Table of Contents
About this industry
Industry definition
Seit 2019 ist der Umsatz des Einzelhandels mit EDV-Geräten und Videospielen stark zurückgegangen. Die negative Entwicklung ist insbesondere der starken Konkurrenz durch den Online-Handel geschuldet. Große Teile der Bevölkerung tätigen ihre Einkäufe mittlerweile im Internet, wobei vor allem elektronische Geräte online erworben werden. Zwar haben einige Anbieter in den letzten fünf Jahren eigene Online-Plattformen entwickelt, doch konnte der Abwärtstrend dadurch nur bedingt verlangsamt werden. In den vergangenen fünf Jahren verzeichnete die Branche einen durchschnittlichen jährlichen Umsatzrückgang von 3 % auf 4,5 Milliarden Euro, wobei im Jahr 2024 wieder mit einem Umsatzrückgang von 3,4 % zu rechnen ist.
What's included in this industry?
NotebooksTabletsVideospieleSpielkonsolenPCsNotebooksTabletsVideospieleSpielkonsolenPCsSonstige ProdukteCompanies
Ceconomy AGExpert SEApple Retail Germany B. V. & Co. KGPurchase this report to view all 5 major companies in this industry.
Related Terms
AUGMENTED REALITYCONVERTIBLESE-SPORTIN-GAME-KAUFKÜNSTLICHE INTELLIGENZ (KI)OMNICHANNELPLANOGRAMMRADIO FREQUENCY IDENTIFICATION (RFID)STREAMINGVIRTUELLE REALITÄTIndustry Code
WZ G47.41DE - Einzelhandel mit EDV-Geräten und Videospielen
Performance
Get an indication of the industry's health through historical, current and forward-looking trends in the performance indicators that make or break businesses.
Analyst insights
Monatliches Haushaltsnettoeinkommen. Die Nachfrage nach den Produkten der Branche ist stark vom verfügbaren Einkommen der Bevölkerung abhängig. Steht Haushalten mehr Geld zur ...
In this chapter (4)
- Current Performance
- Outlook
- Volatility
- Life Cycle
Key metrics
- Annual Revenue, Recent Growth, Forecast, Revenue Volatility
- Number of Employees, Recent Growth, Forecast, Employees per Business, Revenue per Employee
- Number of Businesses, Recent Growth, Forecast, Employees per Business, Revenue per Business
- Total Profit, Profit Margin, Profit per Business
Charts
- Revenue, including historical (2014-2023) and forecast (2024-2029)
- Employees, including historical (2014-2023) and forecast (2024-2029)
- Businesses, including historical (2014-2023) and forecast (2024-2029)
- Profit, including historical (2014-2024)
- Industry Volatility vs. Revenue Growth
- Industry Life Cycle
Detailed analysis
- Trends in supply, demand and current events that are driving current industry performance
- Expected trends, economic factors and ongoing events that drive the industry's outlook
- Key success factors for businesses to overcome volatility
- How contribution to GDP, industry saturation, innovation, consolidation, and technology and systems influence the industry's life cycle phase.
Products and Markets
Learn about an industry's products and services, markets and trends in international trade.
Analyst insight
<B>Notebooks sind sowohl für den beruflichen als auch für den privaten Gebrauch sehr beliebt</B>. <LI>Notebooks, auch bekannt als Laptops, sind tragbare Computer, die Bildschi...
In this chapter
- Products & Services
- Major Markets
- International Trade
Key metrics
- Largest market segment and value in 2024
- Product innovation level
- Total imports, level and trend
- Total exports, level and trend
- Trade Balance
Charts
- Products & services segmentation in 2024
- Major market segmentation in 2024
- International trade, including imports by country and exports by country
Detailed analysis
- Trends impacting the recent performance of the industry's various segments
- Innovations in the industry's product or service offering, specialization or delivery method
- Key factors that successful businesses consider in their offerings
- Buying segments and key trends influencing demand for industry products and services
- Recent trends in import and export volumes, country of origin or destination, and expected future trends
Geographic Breakdown
Discover where business activity is most concentrated in an industry and the factors driving these trends to find opportunities and conduct regional benchmarking.
Analyst insights
<B>Die Region Mitte ist aufgrund ihrer großen Bevölkerungszahl und ihrer günstigen Lage für Einzelhändler attraktiv</B>. <LI>Der im interregionalen Vergleich größte Anteil an ...
In this chapter (1)
- Business Locations
Charts
- Share of revenue, establishment, wages and employment in each region
- Share of population compared to establishments in each region in 2024
Tables
- Number and share of establishments in each region in 2024
- Number and share of revenue each region accounts for in 2024
- Number and share of wages each region accounts for in 2024
- Number and share of employees in each region in 2024
Detailed analysis
- Geographic spread of the industry across Europe, and trends associated with changes in the business landscape
- Key success factors for businesses to use location to their advantage
Competitive Forces
Get data and insights on what's driving competition in an industry and the challenges industry operators and new entrants may face, with analysis built around Porter's Five Forces framework.
Analyst insights
Leichter Zugang für Kunden. Die Filialen der Händler sollten sich in einer günstigen Lage befinden. Durch die Nähe zu Einkaufsstraßen oder anderen Geschäften kann Laufkundscha...
In this chapter (4)
- Concentration
- Barriers to Entry
- Substitutes
- Buyer & Supplier Analysis
Key metrics
- Industry concentration level
- Industry competition level and trend
- Barriers to entry level and trend
- Substitutes level and trend
- Buyer power level and trend
- Supplier power level and trend
Charts
- Market share concentration among the top 4 suppliers from 2019-2024
- Supply chain including upstream supplying industries and downstream buying industries, flow chart
Detailed analysis
- Factors impacting the industry’s level of concentration, such as business distribution, new entrants, or merger and acquisition activity.
- Key success factors for businesses to manage the competitive environment of the industry.
- Challenges that potential industry entrants face such as legal, start-up costs, differentiation, labor/capital intensity and capital expenses.
- Key success factors for potential entrants to overcome barriers to entry.
- Competitive threats from potential substitutes for the industry’s own products and services.
- Key success factors for how successful businesses can compete with substitutes.
- Advantages that buyers have to keep favorable purchasing conditions.
- Advantages that suppliers have to maintain favorable selling conditions.
- Key success factors for how businesses can navigate buyer and supplier power.
Companies
Learn about the performance of the top companies in the industry.
Analyst insights
Ceconomy versucht, die Ladenflächen so effizient wie möglich zu nutzen Die Ceconomy AG sammelt Daten über das Kaufverhalten der Kunden in ihren Geschäften. Diese Daten werden...
In this chapter
- Market Share Concentration
- Companies
- Company Spotlights
Charts
- Industry market share by company in 2020 through 2024
- Major companies in the industry, including market share, revenue, profit and profit margin in 2024
- Overview of Ceconomy AG's performance by revenue, market share and profit margin from 2018 through 2024
- Overview of Expert SE's performance by revenue, market share and profit margin from 2018 through 2024
- Overview of Apple Retail Germany B. V. & Co. KG's performance by revenue, market share and profit margin from 2018 through 2024
- Overview of revenue, market share and profit margin trend for 2 additional companies
Detailed analysis
- Description and key data for Ceconomy AG, and factors influencing its performance in the industry
- Description and key data for Expert SE, and factors influencing its performance in the industry
- Description and key data for Apple Retail Germany B. V. & Co. KG, and factors influencing its performance in the industry
- Description, key data and performance trends for 2 additional companies
External Environment
Understand the demographic, economic and regulatory factors that shape how businesses in an industry perform.
Analyst insights
<B>Elektro- und Elektronikgerätegesetz</B>. <LI>Das Elektro- und Elektronikgerätegesetz, das seit 2005 gilt und die deutsche Umsetzung der europäischen WEEE-Richtlinie 2012/19...
In this chapter
- External Drivers
- Regulation & Policy
- Assistance
Key metrics
- Regulation & policy level and trend
- Assistance level and trend
Charts
Detailed analysis
- Demographic and macroeconomic factors influencing the industry
- Major types of regulations, regulatory bodies, industry standards or specific regulations impacting requirements for industry operators
- Key governmental and non-governmental groups or policies that may provide some relief for industry operators.
Key Statistics
Industry Data
Data Tables
Including values and annual change:
- Revenue (2014-2029)
- IVA (2014-2029)
- Establishments (2014-2029)
- Enterprises (2014-2029)
- Employment (2014-2029)
- Exports (2014-2029)
- Imports (2014-2029)
- Wages (2014-2029)
Top Questions Answered
Unlock comprehensive answers and precise data upon purchase. View purchase options.
What is the estimated market size of the Einzelhandel mit EDV-Geräten und Videospielen industry in Germany in 2024?
The market size of the Einzelhandel mit EDV-Geräten und Videospielen industry in Germany is €4,5Mrd. in 2024.
How many businesses are there in the Einzelhandel mit EDV-Geräten und Videospielen industry in 2024?
There are 5.453 businesses in the Einzelhandel mit EDV-Geräten und Videospielen industry in Germany, which has declined at a CAGR of -2.0% between 2019 and 2024.
Has the Einzelhandel mit EDV-Geräten und Videospielen industry in Germany grown or declined over the past 5 years?
The market size of the Einzelhandel mit EDV-Geräten und Videospielen industry in Germany has been at a CAGR of -3.0% between 2019 and 2024.
What is the forecast growth of the Einzelhandel mit EDV-Geräten und Videospielen industry in Germany over the next 5 years?
The Einzelhandel mit EDV-Geräten und Videospielen in Germany market is forecast to over the five years from 2024 to 2029
What are the biggest companies in the Einzelhandel mit EDV-Geräten und Videospielen market in Germany?
The biggest companies operating in the Einzelhandel mit EDV-Geräten und Videospielen market in Germany are Ceconomy AG, Expert SE and Apple Retail Germany B. V. & Co. KG
What does the Einzelhandel mit EDV-Geräten und Videospielen in Germany include?
Notebooks and Tablets are part of the Einzelhandel mit EDV-Geräten und Videospielen industry.
Which companies have the highest market share in the Einzelhandel mit EDV-Geräten und Videospielen in Germany?
The company holding the most market share in Germany is Ceconomy AG.
How many people are/were employed in the Einzelhandel mit EDV-Geräten und Videospielen in Germany in 2024?
There are 21.081 employed in the Einzelhandel mit EDV-Geräten und Videospielen industry in Germany 2024.
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Methodology
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Key data sources in Germany include:
- German Federal Statistics Office (Destatis)
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