Industry Statistics and Rankings
How does this industry perform in Denmark compared to Europe?
Country Benchmarking
Industry Data Denmark
Ranking are out of 37 European countries for which IBISWorld provides country-level factsheets.
Revenue
#15 In EuropeBusiness
#19 In EuropeEmployees
#14 In EuropeWages
#11 In EuropeGame and toy manufacturers have contended with numerous headwinds in recent years, ranging from the growing popularity of digital alternatives to fierce import competition from low-cost production countries. This has meant manufacturers looking to remain successful had to adapt and cater to shifting consumer needs, like offering educational toys to appeal to parents concerned with excessive device usage. Revenue is expected to drop at a compound annual rate of 4.1% over the five years through 2024 to €11.6 billion, with revenue expected to tumble by 1.2% in 2024.
Enterprises
Number of businesses in 2024
Biggest companies in the Game & Toy Manufacturing in Denmark
Company | Market Share (%)
2024 | Revenue (€m)
2024 | Profit (€m)
2024 | Profit Margin (%)
2024 |
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There are no companies that hold a large enough market share in the Game & Toy Manufacturing in Denmark industry for IBISWorld to include in this product.
Top Questions Answered in this Report
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What is the market size of the Game & Toy Manufacturing industry in Denmark in 2024?
The market size of the Game & Toy Manufacturing industry in Denmark is €160.1m in 2024.
How many businesses are there in the Game & Toy Manufacturing in Denmark industry in 2024?
There are 129 businesses in the Game & Toy Manufacturing industry in Denmark, which has grown at a CAGR of 4.6 % between 2019 and 2024.
Has the Game & Toy Manufacturing industry in Denmark grown or declined over the past 5 years?
The market size of the Game & Toy Manufacturing industry in Denmark has been declining at a CAGR of 4.2 % between 2019 and 2024.
What is the forecast growth of the Game & Toy Manufacturing industry in Denmark over the next 5 years?
Over the next five years, the Game & Toy Manufacturing industry in Denmark is expected to grow.
What does the Game & Toy Manufacturing in Denmark include?
Professional arcade games and Traditional toys and games are part of the Game & Toy Manufacturing industry.
How competitive is the Game & Toy Manufacturing industry in Denmark?
The level of competition is moderate and steady in the Game & Toy Manufacturing industry in Denmark.
Related Industries
This industry is covered in 37 countries
Domestic industries
Competitors
Complementors
- Clothing Manufacturing in Denmark
- Consumer Electronics Manufacturing in Denmark
- Sports Goods Manufacturing in Denmark
Table of Contents
About this industry
Industry definition
Companies in this industry manufacture games and toys for professional, arcade or personal use. Professional and arcade games include coin-operated games, snooker tables, special tables for casino games, gaming machines and games for funfairs. Manufactured toys in the industry include puzzles, board games, art and crafts materials, playing cards and electronic toys.
Related Terms
MultiplesInteractive ToysWholesale BypassWhat's included in this industry?
Professional arcade gamesTraditional toys and gamesElectronic toys and gamesCompanies
Industry Code
324 - Manufacture of games and toys in Denmark
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Performance
Revenue Highlights
Trends
- Revenue
- 2024 Revenue Growth
- Revenue Volatility
Employment Highlights
Trends
- Employees
- Employees per Business
- Revenue per Employee
Business Highlights
Trends
- Businesses
- Employees per Business
- Revenue per Business
Profit Highlights
Trends
- Total Profit
- Profit Margin
- Profit per Business
Current Performance
Charts
- Revenue
- Employees
- Business
- Profit
Analysis
What's driving current industry performance in the Game & Toy Manufacturing in Denmark industry?
Outlook
Analysis
What's driving the Game & Toy Manufacturing in Denmark industry outlook?
Volatility
Analysis
What influences volatility in the Game & Toy Manufacturing in Denmark industry?
Charts
- Industry Volatility vs. Revenue Growth Matrix
Life Cycle
Analysis
What determines the industry life cycle stage in the Game & Toy Manufacturing in Denmark industry?
Charts
- Industry Life Cycle Matrix
Products and Markets
Highlights
Trends
- Largest Market
- Product Innovation
Key Takeaways
Demand for professional and arcade games slow. The cost of living crisis resulted in gambling activity waning as people limited spending to afford inflated living costs.
Products and Services
Charts
- Products and Services Segmentation
Analysis
How are the Game & Toy Manufacturing in Denmark industry's products and services performing?
Analysis
What are innovations in the Game & Toy Manufacturing in Denmark industry's products and services?
Major Markets
Charts
- Major Market Segmentation
Analysis
What influences demand in the Game & Toy Manufacturing in Denmark industry?
International Trade
Highlights
- Total Imports into Denmark
- Total Exports into Denmark
Heat maps
- Industry Concentration of Imports by Country
- Industry Concentration of Exports by Country
Data Tables
Value and annual change (%) included
- Number of Imports and Exports by European Country (2024)
Competitive Forces
Highlights
Trends
- Concentration
- Competition
- Barriers to Entry
- Substitutes
- Buyer Power
- Supplier Power
Key Takeaways
Despite large players, concentration is low. Fierce import competition from low-production cost countries like China has prevented companies from significantly expanding their market share.
Supply Chain
Charts
Buyer and supply industries
Geographic Breakdown
Business Locations
Heat maps
- Share of Total Industry Establishments by Region (2024)
Data Tables
- Number of Establishments by Region (2024)
Charts
- Share of Establishments vs. Population of Each Region
Analysis
What regions are businesses in the Game & Toy Manufacturing in Denmark located?
Companies
Data Tables
Top 0 companies by market share:
- Market share (2024)
- Revenue (2024)
- Profit (2024)
- Profit margin (2024)
External Environment
Highlights
Trends
- Regulation & Policy
- Assistance
Key Takeaways
Regulation is fairly limited in the industry. Manufacturers in the industry must adhere to general regulations regarding safety standards and displaying relevant product information.
External Drivers
Analysis
What demographic and macroeconomic factors impact the Game & Toy Manufacturing in Denmark industry?
Financial Benchmarks
Highlights
Trends
- Profit Margin
- Average Wage
- Largest Cost
Key Takeaways
Inflated key input prices ramped up purchase costs. In 2022, input prices skyrocketed as supply chain disruptions triggered severe shortages.
Cost Structure
Charts
- Share of Economy vs. Investment Matrix
-
Industry Cost Structure Benchmarks:
- Marketing
- Depreciation
- Profit
- Purchases
- Wages
- Rent
- Utilities
- Other
Analysis
What trends impact cost in the Game & Toy Manufacturing in Denmark industry?
Key Ratios
Data tables
- IVA/Revenue (2014-2029)
- Imports/Demand (2014-2029)
- Exports/Revenue (2014-2029)
- Revenue per Employee (2014-2029)
- Wages/Revenue (2014-2029)
- Employees per Establishment (2014-2029)
- Average Wage (2014-2029)
Country Benchmarks
European Leaders & Laggards
Data Tables
Top and boottom five countries listed for each:
- Revenue Growth (2024)
- Business Growth (2024)
- Job Growth (2024)
European Country Performance
Data Tables
Rankings available for 37 countries. Statistics ranked include:
- IVA/Revenue (2024)
- Imports/Demand (2024)
- Exports/Revenue (2024)
- Revenue per Employee (2024)
- Wages/Revenue (2024)
- Employees per Establishment (2024)
- Average Wage (2024)
Structural Comparison
Data Tables
Trends in 37 countries benchmarked against trends in Europe
- Concentration
- Competition
- Barriers to Entry
- Buyer Power
- Supplier Power
- Volatility
- Capital Intensity
- Innovation
- Life Cycle
Key Statistics
Industry Data
Data Tables
Including values and annual change:
- Revenue (2014-2029)
- IVA (2014-2029)
- Establishments (2014-2029)
- Enterprises (2014-2029)
- Employment (2014-2029)
- Exports (2014-2029)
- Imports (2014-2029)
- Wages (2014-2029)
Methodology
Where does IBISWorld source its data?
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