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Toy, Doll & Game Manufacturing in Canada - Market Research Report (2014-2029)

Alexia Moreno Zambrano Alexia Moreno Zambrano New York, United States Last Updated: August 2024 NAICS 33993CA

Revenue

$145.8m

2024

$145.8m

Past 5-Year Growth

Profit

$X.Xm

Employees

815

Businesses

385

Wages

$XX.Xm

Toy, Doll & Game Manufacturing in Canada industry analysis

Toy, doll and game manufacturers have struggled over the current period. With manufacturers producing overlapping goods, price competition is high, forcing domestic manufacturers to lower prices to compete with inexpensive imports from low-cost countries. This trend has led many large manufacturers to offshore their operations to take advantage of lower wage costs, contributing to the heightened levels of import penetration. During this time, volatile input prices prevented significant profit gains. The 2020 pandemic had mixed effects on manufacturers as temporary closures of retailers led to a dip in revenue. Still, a rise in leisure time and families spending more time at home offset some losses.

Trends and Insights

  • Import penetration has hit manufacturers hard. Domestic manufacturers have faced stiff price-based competition from low-wage countries, forcing them to stop operating or offshore their facilities.
  • Nonelectronic games and puzzles expenditure has surged. Following the outbreak of COVID-19, families increasingly spent time at home, which boosted board game and puzzle sales.
  • Large populations and ports attract toy, doll and game manufacturers. Manufacturers establish near populated areas and ports to gain access to skilled workers and lower transportation costs.
  • Manufacturers compete heavily on price. Since manufacturers produce similar products that can act as substitutes for each other, price is a significant source of competition.

Access hundreds of analysis and data

  • Market estimates from 2014-2029
  • Critical performance data and rankings
  • Detailed analysis of competitive forces and the external environment
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Industry Statistics and Trends

Market size and recent performance (2014-2029)

Industry revenue has declined at a CAGR of 14.2 % over the past five years, to reach an estimated $145.8m in 2024.

Trends and Insights

Changes in macroeconomic conditions impact sales

  • Toys, dolls and games are often considered highly discretionary products, making sales susceptible to changes in consumer behaviour. Macroeconomic factors, such as disposable income, consumer confidence and inflationary pressures, directly impact new toy and game sales.
  • Additional trends and insights available with purchase
Toy, Doll & Game Manufacturing in Canada
Revenue (2014-2029)
IBISWorld Logo Source: IBISWorld

Industry outlook (2024-2029)

Market size is projected to grow over the next five years.

Trends and Insights

A recovering economy creates growth opportunities

  • Toy and game producers will continue to benefit from the economic recovery. Improving economic conditions, including growing disposable income and consumer confidence, allows consumers to allocate more resources toward discretionary purchases, including games, toys and dolls.

Biggest companies in the Toy, Doll & Game Manufacturing in Canada

Company
Market Share (%)
2024
Revenue ($m)
2024
Profit ($m)
2024
Profit Margin (%)
2024
Worx Toys Inc.
5.3
N/A
N/A
Mattel Canada Inc.
N/A
N/A
N/A

To view the market share and analysis for all 2 top companies in this industry, view purchase options.

Products & Services Segmentation

Toy, Doll & Game Manufacturing in Canada
Products & Services
IBISWorld Logo Source: IBISWorld

Industry revenue is measured across several distinct product and services lines, including Electronic toys, Nonelectronic games and puzzles and Dolls and action figures. Electronic toys is the largest segment of the Toy, Doll & Game Manufacturing in Canada.

Trends and Insights

Nonelectronic games and puzzles become more popular among consumers

  • Nonelectronic toys, such as board games, puzzles, collectible cards, pet toys, building blocks and related parts, account for the largest portion of revenue. Unlike the other products in the industry, nonelectronic games are also bought by older kids and adults for entertainment, resulting in a larger customer pool.
  • More insights available in the full report

Table of Contents

About this industry

Industry definition

This industry manufactures dolls, doll accessories, action figures, toys, games, hobby kits and children’s vehicles, except metal bicycles and tricycles.

What's included in this industry?

Manufacturing action figuresManufacturing dolls, doll parts and doll clothing Manufacturing stuffed toysManufacturing children's automobilesManufacturing crafts and hobby kitsManufacturing children's and adult gamesManufacturing toy and hobby modelsManufacturing video game machines

Companies

Worx Toys Inc.Mattel Canada Inc.

Purchase this report to view all 2 major companies in this industry.

Related Terms

AGE COMPRESSIONTWEENWHOLESALE BYPASSOUTSOURCEOFFSHORE

Industry Code

NAICS 2007

NAICS 339930 - Toy, Doll & Game Manufacturing in Canada

Performance

Get an indication of the industry's health through historical, current and forward-looking trends in the performance indicators that make or break businesses.

Analyst insights

Import penetration has hit manufacturers hard. Domestic manufacturers have faced stiff price-based competition from low-wage countries, forcing them to stop operating or offs...

In this chapter (4)

  • Current Performance
  • Outlook
  • Volatility
  • Life Cycle

Key metrics

  • Annual Revenue, Recent Growth, Forecast, Revenue Volatility
  • Number of Employees, Recent Growth, Forecast, Employees per Business, Revenue per Employee
  • Number of Businesses, Recent Growth, Forecast, Employees per Business, Revenue per Business
  • Total Profit, Profit Margin, Profit per Business

Charts

  • Revenue, including historical (2014-2023) and forecast (2024-2029)
  • Employees, including historical (2014-2023) and forecast (2024-2029)
  • Businesses, including historical (2014-2023) and forecast (2024-2029)
  • Profit, including historical (2014-2024)
  • Industry Volatility vs. Revenue Growth
  • Industry Life Cycle

Detailed analysis

  • Trends in supply, demand and current events that are driving current industry performance
  • Expected trends, economic factors and ongoing events that drive the industry's outlook
  • Key success factors for businesses to overcome volatility
  • How contribution to GDP, industry saturation, innovation, consolidation, and technology and systems influence the industry's life cycle phase.

Products and Markets

Learn about an industry's products and services, markets and trends in international trade.

Analyst insight

Nonelectronic games and puzzles expenditure has surged. Following the outbreak of COVID-19, families increasingly spent time at home, which boosted board game and puzzle sale...

In this chapter

  • Products & Services
  • Major Markets
  • International Trade

Key metrics

  • Largest market segment and value in 2024
  • Product innovation level
  • Total imports, level and trend
  • Total exports, level and trend
  • Trade Balance

Charts

  • Products & services segmentation in 2024
  • Major market segmentation in 2024
  • International trade, including imports by country and exports by country

Detailed analysis

  • Trends impacting the recent performance of the industry's various segments
  • Innovations in the industry's product or service offering, specialization or delivery method
  • Key factors that successful businesses consider in their offerings
  • Buying segments and key trends influencing demand for industry products and services
  • Recent trends in import and export volumes, country of origin or destination, and expected future trends

Geographic Breakdown

Discover where business activity is most concentrated in an industry and the factors driving these trends to find opportunities and conduct regional benchmarking.

Analyst insights

Large populations and ports attract toy, doll and game manufacturers. Manufacturers establish near populated areas and ports to gain access to skilled workers and lower trans...

In this chapter (1)

  • Business Locations

Charts

  • Share of revenue, establishment, wages and employment in each province
  • Share of population compared to establishments in each region in 2024

Tables

  • Number and share of establishments in each province in 2024
  • Number and share of revenue each province accounts for in 2024
  • Number and share of wages each province accounts for in 2024
  • Number and share of employees in each province in 2024

Detailed analysis

  • Geographic spread of the industry across North America, and trends associated with changes in the business landscape
  • Key success factors for businesses to use location to their advantage

Competitive Forces

Get data and insights on what's driving competition in an industry and the challenges industry operators and new entrants may face, with analysis built around Porter's Five Forces framework.

Analyst insights

Manufacturers compete heavily on price. Since manufacturers produce similar products that can act as substitutes for each other, price is a significant source of competition.

In this chapter (4)

  • Concentration
  • Barriers to Entry
  • Substitutes
  • Buyer & Supplier Analysis

Key metrics

  • Industry concentration level
  • Industry competition level and trend
  • Barriers to entry level and trend
  • Substitutes level and trend
  • Buyer power level and trend
  • Supplier power level and trend

Charts

  • Market share concentration among the top 4 suppliers from 2019-2024
  • Supply chain including upstream supplying industries and downstream buying industries, flow chart

Detailed analysis

  • Factors impacting the industry’s level of concentration, such as business distribution, new entrants, or merger and acquisition activity.
  • Key success factors for businesses to manage the competitive environment of the industry.
  • Challenges that potential industry entrants face such as legal, start-up costs, differentiation, labor/capital intensity and capital expenses.
  • Key success factors for potential entrants to overcome barriers to entry.
  • Competitive threats from potential substitutes for the industry’s own products and services.
  • Key success factors for how successful businesses can compete with substitutes.
  • Advantages that buyers have to keep favorable purchasing conditions.
  • Advantages that suppliers have to maintain favorable selling conditions.
  • Key success factors for how businesses can navigate buyer and supplier power.

Companies

Learn about the performance of the top companies in the industry.

Analyst insights

No company has amassed more than 5.0% of the market. Previously, Mattel was the largest toy, doll and game manufacturer in Canada, but the company closed its Montreal facilit...

In this chapter

  • Market Share Concentration
  • Companies
  • Company Spotlights

Charts

  • Industry market share by company in 2020 through 2024
  • Major companies in the industry, including market share, revenue, profit and profit margin in 2024
  • Overview of Worx Toys Inc.'s performance by revenue, market share and profit margin from 2018 through 2024
  • Overview of Mattel Canada Inc.'s performance by revenue, market share and profit margin from 2018 through 2024

Detailed analysis

  • Description and key data for Worx Toys Inc., and factors influencing its performance in the industry
  • Description and key data for Mattel Canada Inc., and factors influencing its performance in the industry

External Environment

Understand the demographic, economic and regulatory factors that shape how businesses in an industry perform.   

Analyst insights

Health Canada heavily regulates manufacturers. Manufacturers must produce toys, dolls and games that comply with Health Canada regulations to prevent mechanical, suffocating ...

In this chapter

  • External Drivers
  • Regulation & Policy
  • Assistance

Key metrics

  • Regulation & policy level and trend
  • Assistance level and trend

Charts

  • Regulation & Policy historical data and forecast (2014-2029) 
  • Assistance historical data and forecast (2014-2029) 

Detailed analysis

  • Demographic and macroeconomic factors influencing the industry, including Regulation & Policy and Assistance
  • Major types of regulations, regulatory bodies, industry standards or specific regulations impacting requirements for industry operators
  • Key governmental and non-governmental groups or policies that may provide some relief for industry operators.

Financial Benchmarks

View average costs for industry operators and compare financial data against an industry's financial benchmarks over time. 

Analyst insights

Profit has fluctuated considerably. Mattel exiting the industry resulted in a drop in profit. However, improving economic conditions has enabled profit to bounce back.

In this chapter

  • Cost Structure
  • Financial Ratios
  • Key Ratios

Key metrics

  • Profit margin, and how it compares to the sector-wide margin
  • Average wages, and how it compares to the sector-wide average wage
  • Largest cost component as a percentage of revenue
  • Industry average ratios for days' receivables, industry coverage and debt-to-net-worth ratio

Charts

  • Average industry operating costs as a share of revenue, including purchases, wages, depreciation, utilities, rent, other costs and profit in 2024
  • Average sector operating costs as a share of revenue, including purchases, wages, depreciation, utilities, rent, other costs and profit in 2024
  • Investment vs. share of economy

Data tables

  • Liquidity Ratios (2017-2022)
  • Coverage Ratios (2017-2022)
  • Leverage Ratios  (2017-2022)
  • Operating Ratios (2017-2022)
  • Assets (2017-2022)
  • Liabilities (2017-2022)
  • Cash Flow & Debt Service Ratios (2014-2029)
  • Revenue per Employee (2014-2029)
  • Revenue per Enterprise (2014-2029)
  • Employees per Establishment (2014-2029)
  • Employees per Enterprise (2014-2029)
  • Average Wage (2014-2029)
  • Wages/Revenue (2014-2029)
  • Establishments per Enterprise (2014-2029)
  • IVA/Revenue (2014-2029)
  • Imports/Demand (2014-2029)
  • Exports/Revenue (2014-2029)

Detailed analysis

  • Trends in the cost component for industry operators and their impact on industry costs and profitability 

Key Statistics

Industry Data

Data Tables

Including values and annual change:

  • Revenue (2014-2029)
  • IVA (2014-2029)
  • Establishments (2014-2029)
  • Enterprises (2014-2029)
  • Employment (2014-2029)
  • Exports (2014-2029)
  • Imports (2014-2029)
  • Wages (2014-2029)

Top Questions Answered

Unlock comprehensive answers and precise data upon purchase. View purchase options.

What is the market size of the Toy, Doll & Game Manufacturing industry in Canada in 2024?

The market size of the Toy, Doll & Game Manufacturing industry in Canada is $145.8m in 2024.

How many businesses are there in the Toy, Doll & Game Manufacturing in Canada industry in 2024?

There are 385 businesses in the Toy, Doll & Game Manufacturing industry in Canada, which has grown at a CAGR of 3.1 % between 2019 and 2024.

Has the Toy, Doll & Game Manufacturing industry in Canada grown or declined over the past 5 years?

The market size of the Toy, Doll & Game Manufacturing industry in Canada has been declining at a CAGR of 14.2 % between 2019 and 2024.

What is the forecast growth of the Toy, Doll & Game Manufacturing industry in Canada over the next 5 years?

Over the next five years, the Toy, Doll & Game Manufacturing industry in Canada is expected to grow.

What are the biggest companies in the Toy, Doll & Game Manufacturing market in Canada?

The biggest companies operating in the Toy, Doll & Game Manufacturing market in Canada are Worx Toys Inc. and Mattel Canada Inc.

What does the Toy, Doll & Game Manufacturing in Canada include?

Manufacturing action figures and Manufacturing dolls, doll parts and doll clothing are part of the Toy, Doll & Game Manufacturing industry.

Which companies have the highest market share in the Toy, Doll & Game Manufacturing in Canada?

The company holding the most market share in Canada is Worx Toys Inc..

How competitive is the Toy, Doll & Game Manufacturing industry in Canada?

The level of competition is high and steady in the Toy, Doll & Game Manufacturing industry in Canada.

Related Industries

Widen your competitive advantage with related industries

Competitors

  • Audio & Video Equipment Manufacturing in Canada
  • Motorcycle, Bike & Parts Manufacturing in Canada
  • Athletic & Sporting Goods Manufacturing in Canada

Complementors

  • Plastic Pipe & Parts Manufacturing in Canada

International industries

  • Toy, Doll & Game Manufacturing in the US
  • Toy and Sporting Goods Manufacturing in Australia
  • Game & Toy Manufacturing in the UK
  • Toy Manufacturing in China

View all industries in Canada

Methodology

How are IBISWorld reports created?

IBISWorld has been a leading provider of trusted industry research for over 50 years to the most successful companies worldwide. With offices in Australia, the United States, the United Kingdom, Germany and China, we are proud to have local teams of analysts that conduct research, data analysis and forecasting to produce data-driven industry reports.

Our analysts start with official, verified and publicly available sources of data to build the most accurate picture of each industry. Analysts then leverage their expertise and knowledge of the local markets to synthesize trends into digestible content for IBISWorld readers. Finally, each report is reviewed by one of IBISWorld’s editors, who provide quality assurance to ensure accuracy and readability.

IBISWorld relies on human-verified data and human-written analysis to compile each standard industry report. We do not use generative AI tools to write insights, although members can choose to leverage AI-based tools within the platform to generate additional analysis formats.

What data sources do IBISWorld analysts use?

Each industry report incorporates data and research from government databases, industry-specific sources, industry contacts, and our own proprietary database of statistics and analysis to provide balanced, independent and accurate insights.

Key data sources in Canada include:

  • Statistics Canada
  • Industry Canada
  • Canadian Business Patterns

Analysts also use industry specific sources to complement catch-all sources, although their perspective may focus on a particular organization or representative body, rather than a clear overview of all industry operations. However, when balanced against other perspectives, industry-specific sources provide insights into industry trends.

These sources include:

  • Industry and trade associations
  • Industry federations or regulators
  • Major industry players annual or quarterly filings

Finally, IBISWorld’s global data scientists maintain a proprietary database of macroeconomic and demand drivers, which our analysts use to help inform industry data and trends. They also maintain a database of statistics and analysis on thousands of industries, which has been built over our more than 50-year history and offers comprehensive insights into long-term trends.

How does IBISWorld forecast its data?

IBISWorld’s analysts and data scientists use the sources above to create forecasts for our proprietary datasets and industry statistics. Depending on the dataset, they may use regression analysis, multivariate analysis, time-series analysis or exponential smoothing techniques to project future data for the industry or driver. Additionally, analysts will leverage their local knowledge of industry operating and regulatory conditions to impart their best judgment on the forecast model.

IBISWorld prides itself on being a trusted, independent source of data, with over 50 years of experience building and maintaining rich datasets and forecasting tools. We are proud to be the keystone source of industry information for thousands of companies across the world.

Learn more about our methodology and data sourcing on the Help Center.